CHARACTER DESIGN
A collection of character design works, showcasing a range of both personal and professional projects, spanning games, comics and animation productions.

KITSUNETIC (2023) - Game Title Banner

KITSUNETIC (2023) - Game Poster
KITSUNETIC (2023)
Lead Art Director, 3D Animator, Game Designer
In 2023, I was the Art and Animation Director for the indie game "KITSUNETIC" (2023) - a cyberpunk adventure following a shape-shifting Kitsune navigating a Melbourne-based world.
KITSUNETIC first debuted at PAXAus (2023).

Kit Character Sprite for KITSUNETIC (2023)

Banshee Character Sprite for KITSUNETIC (2023)

ChangE Character Sprite for KITSUNETIC (2023)

Horus Character Sprite for KITSUNETIC (2023)

Schrodinger Character Sprite for KITSUNETIC (2023)

Herbet the Bear Character Sprite for KITSUNETIC (2023)

"Kit" Playable Character Design for KITSUNETIC (2023)

"Kit" Player Character Turnaround for KITSUNETIC (2023)

"Kit" (Fox Form) Turnaround for KITSUNETIC (2023)

"Kit" Playable Character Concept Art for KITSUNETIC (2023)

"Kit" Playable Character Concept Art for KITSUNETIC (2023)

"Kit" Playable Character Concept Art for KITSUNETIC (2023)
OTHER GRAPHICS
I curated in-game UI elements and a colour palette tailored for both the game interface and social media presence.

KITSUNETIC Social Media Logo

Dash Ability Icon for KITSUNETIC (2023)

Dig Ability Icon for KITSUNETIC (2023)

Tail Swipe Ability Icon for KITSUNETIC (2023)
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Outfit Exploration for Yumiko Yumira - YOKAI HAUNT (2023)

Outfit Exploration for Yumiko Yumira - YOKAI HAUNT (2023)
YOKAI HAUNT (2023)
Lead Character Designer for "Yumiko", Researcher, and Co-Author
In 2023, I had the privilege of being selected to attend a Games and Animation Japan Study Tour, with a scholarship grant. There, I completed a specialised program at Digital Hollywood University Tokyo (DHU), led by industry professionals in Japan.
Apart of the outcomes for this project included creating a project based on my experiences in Japan and its culture, of which I participated in pitching the manga web series "Yokai Haunt", with co-author Nicola Lucisano.

Character Design for Yumiko Yumira - YOKAI HAUNT (2023)

"YOKAI HAUNT" (2023) Front Cover
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Enemy Character Designs for “XRACTION”

Enemy Character Design for XRACTION

Mobile Screen Capture of “XRACTION”

Mobile Screen Capture for “XRACTION”
XTRACTION (2022)
Lead Character Designer, UI Artist
Designed characters and ability icons for the game "XRACTION", a pervasive mobile game where players explore a university campus searching for physical passcodes to complete riddles on their device.

Ability Icon Designs for XRACTION

Ability Icon “BLINDSPOT” for XTRACTION

Ability Icon “ASSASSINATION” for XTRACTION

Ability Icon “TIMEWARP” for XRACTION
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RED EARTH (2019)
Lead Art Director, Background Artist, Animation Clean-up
In 2019, I was the Art Director for the short animated film 'RED EARTH' (2019), directed by Michael Kenny.
In 2019, I was the Art Director for the short animated film 'RED EARTH' (2019), directed by Michael Kenny.

"RED EARTH" Award Poster

Concept Art for "RED EARTH"

Wallaby Character Design for "RED EARTH"

Wallaby Character Turnaround for "RED EARTH"

Kookaburra Character Design for "RED EARTH"

Kookaburra Character Bust Turnaround for "RED EARTH"
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YOU WILL WANT FRIES WITH THAT (2022)
Lead Art Director and Character Designer
In 2022 I designed characters for an indie game project called "You Will Want Fries With That" (2022). Each character is vector, and intended to mimic a "Corporate Memphis" art style.
In 2022 I designed characters for an indie game project called "You Will Want Fries With That" (2022). Each character is vector, and intended to mimic a "Corporate Memphis" art style.



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WHIZKID GAMES (2024)
3D Generalist Intern for WhizKid Games (2024)
Redesigned and developed characters featured in the mobile games "Finding Route A" and "Grouping with Sketchy".
3D Generalist Intern for WhizKid Games (2024)
Redesigned and developed characters featured in the mobile games "Finding Route A" and "Grouping with Sketchy".





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